The Metaverse Is Based On Decentralized Compute

The metaverse is still a thing, an experience, a service in the works, and envisioned 3D world powered in great portion by ai technology and immersive graphics that will, much hope, be a place where customers can play games and interact with others and business owners can do business in ways that are not currently possible.

The metaverse has a variety of descriptions depending on who is speaking, and it is trying to generate a variety of views from industry observers, from being a game-changing innovation to being little more than the flamed-out Second Life with the pledge of a similar outcome.

However, billions of dollars are being spent on developing the metaverse’s underpinnings, with MetaSystems, formerly known as Facebook, leading a lot of buzzes, with co-founder and CEO Mark Zuckerberg and many others in the company keeping up a strong war drum. Microsoft announced last month that it would spend $69 billion to acquire Activision Blizzard and its immersive encounter technologies. Apple and Google are also working to develop interactive computing perspectives; Nvidia is trying to leverage its GPUs, DPUs, and, soon, CPUs to construct out its 3D Omniverse simulation system, which will render the metaverse for itself.

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“Looking at the latest metaverse-like things, there is a reason most of them are totems and avatars. It’s because it’s simple to create these almost comic-like visuals of me as a blocky avatar. What motivates you to do this? It’s because you can’t render something complex and three-dimensional over a long distance.”

According to Baker’s recent blog post, calculate and information will be highly distributed, necessitating a large amount of processing capacity in cloud data centers and at the edge, as well as more powerful PCs and other clients with accelerators, more memory, and higher core counts. Requirements and open interfaces will also be required.

The swing back to more decentralized IT architects will benefit vendors such as Dell, HPE, and Lenovo, which were viewed as dinosaurs at the dawn of the cloud era, unable to compete with the Googles and Amazons and their huge data centers. Hyperscalers mastered the ability to manage vast quantities of parallel computing in a tiny number of places. Historically, Dell and others were “incredibly good at actually deployed and managing systems in handfuls, rackfuls, and data centers from millions of locations,” he says.

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