Introducing Spatial, A Platform Providing Full-body VR Experience

The concept of virtual reality (VR) is rapidly evolving as manufacturers continue to develop innovative ways to deliver immersive VR experiences. However, the idea of floating around in VR and feeling yourself in your material body with your eyes covered by a headset is one experience you could like to have.

Welcome to the era of full-body VR, where you find yourself in a virtual boundary, navigating your living room and feeling your way through the dark of your living room. In addition, this virtual version of you can move on as you easily glide through your space without the fear of cluttering your coffee table.

This will soon become a reality as a New York-based VR company, Spatial, offers a full-body VR experience option. Users would be allowed to use their avatars developed using the Wolf3D platform. However, the avatar will be generated using selfies to provide a realistic-looking full-body replica of the user.

Moreover, the platform has about 300 customization options for users, and Spatial noted that it would consider all of them for use. Interestingly, some avatars can also be sold as non-fungible tokens (NFTs).

The VR firm added that users could move their avatars to other VR devices, desktops, or mobile applications.

Spatial Seeks to Promote Self-expression

According to the VR platform, adopting a customizable avatar is part of the company’s vision to allow users to express themselves in the virtual space. Spatial’s Head of Growth, Jacob Loewenstein, noted that the customers now differ from the previous years.

Loewenstein revealed that the company’s audience is currently creative, and most of their feedback is that they want a platform to express their creativity. As a result, Spatial is now focused on hosting and selling virtual art and promoting free expression for creators.

Spatial began its VR adventure as a workplace VR app for collaboration and conference room presentation. However, the team observed a new trend last year where more people were adopting Spatial’s conference room to showcase their art and creativity.

What was originally made for business deliberations has been turned into an art display platform.

The company is now planning to join the NFT space due to the abundance of creative talents using its service.

The Emergence of Full-Body VR

The rollout of the full-body avatar will be in a steady pattern as adoption increases. Meanwhile, VR apps would host a full-body avatar, which the industry regards as a welcome development.

Moreover, the launch of Meta’s World VT platform last year is an indication that the space has grown to an unenviable height. Meta’s product was widely celebrated as a multi-dimensional VR product that allows users to interact with nearly 20 people at a time.

For obvious reasons, many big-name VR companies have put their full-body avatars on hold. Including a leg in the VR experience is considered a challenging prospect. There are also social and cultural reasons why these full-body avatar VR projects take time to conclude.

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